Portamon is a short Pokemon inspired RPG that revolves around getting your trainer license so that you can begin making your journey to becoming a Portamon master.
This was my first Unity project after Steel Cavalary as well as my first solo Unity project. I really wanted to challenge myself by doing all of the designing, art, coding, and writing. Making a Pokemon-like game with a reduced scope sounded fun, so I went at it.
Music in the game comes from incompetech owner Kevin MacLeod.