Hella on the Scene
Sep 30, 2018 - Feb 10, 2019
Programmer, UI design

Hella on the Scene is a helicopter tourist guide simulator developed within Gamkedo club using Unity. Pitched and led by Jeremy Kenyon, the game was inspired by the helicopter gameplay from the Just Cause series. The game was completed with the help of 22 other club members who worked remotely part-time from all around the world.

Programmed the mission system and UI
Created mission node and firework particles
Implemented saving and loading of settings and best mission times
Created boundary limits
Made the credits scene
Implemented main menu functionality
Created the volume sliders found in the main and pause menu