Blitz League
Plato
Programmer, Animator, QA
TypeScript

Blitz League is a strategic game made for the online multiplayer Plato platform. Players put units on path to attack each other's bases, but they have to pay attention to the damage and weight that each unit does to properly defend their base while damaging their opponent's.

For this game I programmed it so that different units could be data driven for potential future IAP. I also used Spine2D to animate all the sprites in the game and programmed the functionality for changing the Spine2D animations.

Contributions
Programmed units to be data driven
Animated units in Spine2D
Programmed Spine2D animations
Screenshots